About the course
Games give us avatars to control; this section provides an introduction in how to create playable characters through 3D modeling and animation. Students will use Maya, a state-of-the-art 3D modeling and animation application, to learn essential 3D skills like rigging, weight painting, UV mapping, modeling, and animation.
About the instructor
Nick Crockett makes computer games, animation, theatrical game-shows, toys, and costumes. He is currently working with Eddo Stern and Steven Amrhein on Vietnam Romance, a computer game, collectible card game, live puppet show, and video installation. Along the way he's also helped develop virtual reality applications for space exploration, and taught kindergarteners how to make arcade machines out of cardboard and duct tape. Features include giant monsters, awkward touching, buttons that poke back, software that relies on people behind curtains, and hardware that runs on masking tape and hope. Nick holds a BA in Design | Media Art from UCLA and is an alum of the UCLA Game Lab. He is currently pursuing an MFA at the Carnegie Mellon College of Fine Art.